AI Insights · Timothy · April 2022
Top 5 Zombie Games on Android in Latin America, Q1 2022
Discover the performance of the top 5 zombie games on the Android platform in Latin America during the first quarter of 2022, with data on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 zombie games on the Android platform in Latin America showcased varied performance trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these popular games.
State of Survival: Zombie War from FunPlus International AG saw a notable increase in weekly revenue, peaking at approximately $112K in the last week of March. Weekly downloads exhibited a steady rise, reaching about 82K by the end of the quarter. Active users also grew significantly, from around 257K at the beginning of January to over 344K by the end of March.
Last Day on Earth: Survival by KEFIR experienced fluctuations in weekly revenue, with a notable high of around $59K at the end of December and a low of approximately $32K in late January. Downloads also varied, starting at about 57K and declining to around 27K by the end of March. Active users showed a downward trend from around 386K to about 239K over the quarter.
Last Shelter: Survival from Long Tech Network Limited had relatively stable weekly revenue, peaking at around $52K in late January. Downloads saw a significant increase at the end of January, reaching approximately 31K, but later declined to around 10K by the end of March. Active users peaked at around 27K in early February but then decreased to about 15K by the end of the quarter.
LifeAfter by NetEase Games showed varied revenue trends, with the highest weekly revenue of approximately $57K at the end of January. Downloads started strong with about 146K in late December but saw a gradual decline to around 42K by the end of March. Active users peaked at around 326K in early February and then decreased to about 220K by the end of the quarter.
The Walking Dead: Survivors from Galaxy Play Technology Limited had relatively stable weekly revenue, peaking at approximately $36K at the end of January. Downloads remained steady, averaging around 35K throughout the quarter. Active users fluctuated slightly but generally trended upward, peaking at around 107K in mid-March.
For more detailed insights and data, visit Sensor Tower.